Course C was developed for students in and around the second grade. It uses a limited understanding of shapes and elementary math concepts. Students will create programs with loops, events, and conditionals. They will translate their initials into binary, investigate different problem-solving techniques, and discuss how to respond to cyberbullying. By the end of the course, students will create interactive games that they can share. Each concept in Course C is taught from the beginning, graduating toward experiences that allow for growth and creativity to provide all students a rich and novel programming experience.
Course D was created for students who read at roughly a third grade level. Angles and mathematical concepts are introduced with helpful videos and hints. The course begins with a review of the concepts found in Courses A, B, and C. This review helps introduce or refresh basic ideas such as repeat loops and events. Students will develop their understanding of algorithms, nested loops, while loops, conditionals, and events. Lessons on digital citizenship are also included. This course is crafted to build a strong foundation of basic concepts before opening up to a wide range of new and exciting topics.